#pragma once

#include <iostream>
#include <string>
#include <functional>
#include <strings.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include "Log.hpp"
#include "InetAddr.hpp"

using namespace LogModule;

using func_t = std::function<std::string(const std::string &, InetAddr &)>;

const int defaultfd = -1;

// 你是为了进行网络通信的！
class UdpServer
{
public:
    UdpServer(uint16_t port, func_t func)
        : _sockfd(defaultfd),
          _port(port),
          _isrunning(false),
          _func(func)
    {
    }
    void Init()
    {
        // 1.创建套接字
        _sockfd = socket(AF_INET, SOCK_DGRAM, 0);
        if (_sockfd < 0)
        {
            LOG(LogLevel::FATAL) << "socket error!";
            exit(1);
        }
        LOG(LogLevel::INFO) << "socket success,sockfd : " << _sockfd;

        // 填写sockaddr_in结构体,ip和端口
        struct sockaddr_in local;
        bzero(&local, sizeof(local));
        local.sin_family = AF_INET;
        local.sin_port = htons(_port);
        local.sin_addr.s_addr = INADDR_ANY;
        // 绑定
        int n = bind(_sockfd, (struct sockaddr *)&local, sizeof(local));
        if (n < 0)
        {
            LOG(LogLevel::FATAL) << "bind error";
            exit(2);
        }
        LOG(LogLevel::INFO) << "bind success,sockfd : " << _sockfd;
    }
    void Start()
    {
        _isrunning = true;
        while (true)
        {
            char buffer[1024];
            struct sockaddr_in peer;
            socklen_t len = sizeof(peer);
            // 1.收消息
            ssize_t s = recvfrom(_sockfd, buffer, sizeof(buffer) - 1, 0, (struct sockaddr *)&peer, &len);
            if (s > 0)
            {
                InetAddr client(peer);
                buffer[s] = 0;
                // 收到的内容，当做英文单词处理
                std::string result = _func(buffer, client);

                // 2.发消息
                sendto(_sockfd, result.c_str(), result.size(), 0, (struct sockaddr *)&peer, len);
            }
        }
    }
    ~UdpServer() {}

private:
    int _sockfd;
    uint16_t _port;
    bool _isrunning;

    func_t _func; // 服务器的回调函数，用来进行对数据进行处理
};
